Quote:
Originally Posted by Stormcrow
Perks have a count limit?
What supplement introduces count limits to perks?
I know a lot of people ignore the advice in the Basic Set, "No perk should provide wealth, social standing, or combat bonuses." I guess that supplements ignore this as well? Do they do so explicitly ("Even though the Basic Set says...")?
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Perk limits were introduced in
Martial Arts (p. 49). The other supplements providing for Styles (
Tactical Shooting,
Gun-Fu, and
Thaumatology: Magical Styles) all use perk limits for combat or magical perks as well, and
Power Ups-2: Perks also covers them and adds the idea of a general perk limit.
I found four perks that give a combat skill bonus: "Secret Style", "Drunken Fighting", "Ground Guard", and "Weapon Bond". Lots of others give reduced skill penalties in specific combat circumstances. There are also a few that give other kinds of combat bonus like ST, SM, or DR or combat related benefits other than a numeric bonus. Perks that give very specific forms of social standing (Citizenship, License, Courtesy Title, Hidden Status) are in
Power-Ups 2 and
Social Engineering. I couldn't find any reference from a supplement defining such perks to the rule you cite on B100. So it seems like that rule has been quietly relaxed.