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Old 01-08-2024, 02:28 PM   #1
Stormcrow
 
Join Date: Aug 2004
Location: Ronkonkoma, NY
Default Re: Perk count edge cases.

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Originally Posted by Hai-Etlik View Post
I'd assume perks that are part of racial templates or meta-traits representing things like morphology or cybernetics aren't counted against perk limits?
Perks have a count limit?

What supplement introduces count limits to perks?

I know a lot of people ignore the advice in the Basic Set, "No perk should provide wealth, social standing, or combat bonuses." I guess that supplements ignore this as well? Do they do so explicitly ("Even though the Basic Set says...")?
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Old 01-08-2024, 08:23 PM   #2
Hai-Etlik
 
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Join Date: Jan 2006
Location: Victoria, BC, Canada
Default Re: Perk count edge cases.

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Originally Posted by Stormcrow View Post
Perks have a count limit?

What supplement introduces count limits to perks?

I know a lot of people ignore the advice in the Basic Set, "No perk should provide wealth, social standing, or combat bonuses." I guess that supplements ignore this as well? Do they do so explicitly ("Even though the Basic Set says...")?
Perk limits were introduced in Martial Arts (p. 49). The other supplements providing for Styles (Tactical Shooting, Gun-Fu, and Thaumatology: Magical Styles) all use perk limits for combat or magical perks as well, and Power Ups-2: Perks also covers them and adds the idea of a general perk limit.

I found four perks that give a combat skill bonus: "Secret Style", "Drunken Fighting", "Ground Guard", and "Weapon Bond". Lots of others give reduced skill penalties in specific combat circumstances. There are also a few that give other kinds of combat bonus like ST, SM, or DR or combat related benefits other than a numeric bonus. Perks that give very specific forms of social standing (Citizenship, License, Courtesy Title, Hidden Status) are in Power-Ups 2 and Social Engineering. I couldn't find any reference from a supplement defining such perks to the rule you cite on B100. So it seems like that rule has been quietly relaxed.
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