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Old 01-06-2024, 02:45 AM   #6
corwyn
 
Join Date: Aug 2004
Location: Saskatoon, SK
Default Re: House Rules for Spell Casters

Quote:
Originally Posted by DAT View Post
Was thinking of implementing a house rule for spell casters, and am interested in folks thoughts.

House Rule:
Mage points for casting spells is equal to a multiplier, based on Magery level, times FP.

Magery Level Multipliers
Non. 1/10
0. 1/2
1. 1
2. 2
3. 3
4. 4
5. 5
6. 6

Was thinking of not giving a cost reduction for skill, but I am not decided.

For different mana levels (none,very low, low,normal,high, very high) was thinking of applying additional multipliers.

Mana Level. Multiplier
None. 0
Very Low. 0.25
Low. 0.75
Normal. 1
High. 1.5
Very High. 2+


What are folk’s thoughts on the idea and on the multipliers?
-DAT
Wait, what? So the amount of energy they have will vary when they cross a mana border? That's clunky. Dabblers (Magery 0) will have virtually no fatigue to cast spells on top of their lousy skill, so not much fun.

So what is your intention here? The first makes mages much more powerful, giving upwards of 50+ more energy; the second makes them much less, forbidding all-day buff spells.

I don't think they accomplish anything I would want, but what do you want?
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