Quote:
Originally Posted by Anthony
People raise a single skill because it's by far the most efficient option. If you want to get people to spread out, you really have to do something to make single skill not be optimal strategy, either by limiting the ability to go beyond 8 points in a skill (toss in an unusual background or just straight disallow it) or by allowing raising a group of skills cheaply (say, talent (melee weapons)).
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Assuming your primary weapon isn't simply always available, or always optimal, is that the best strategy? It seems like you want enough spread to have at least a default with virtually anything.