|
|
|
#21 |
|
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
We contract an author to write supplements that follow up and support a work only if the initial work was at least a modest sales and/or critical success. If so, continuity of subject matter and identification with the successful creator strongly encourage us to treat the follow-ups as part of a series that began with the initial success. So, we'll just about always follow GURPS Thing with GURPS Thing: Clever Title. Following with GURPS Something Else and hoping people will guess that it continues the author's thinking in GURPS Thing needlessly burns the bridge of continuity and makes zero marketing sense.
Stepping away from that and looking at, say, GURPS Action 2: Exploits or GURPS Dungeon Fantasy 16: Wilderness Adventures: Sure, lots of people like those volumes now, even for games that aren't in the genres of the associated series. That success was unknown and unknowable when I wrote them. They could've been stinkers, too – it happens to every writer, me included. I didn't have the ego to say, "No, these will be amazing, so we need to make them standalones and not part of their series!" And when they proved popular, it would've been bad marketing to change the title . . . "Never change the title" is Marketing 101, too. Anyway, we go to great lengths to offer lists of books, capsule descriptions, free previews, recommendations for less obvious uses of each book on its page, pointers to less obvious useful books on other books' pages, and so on. We have to assume that people who buy books can read all this stuff. If they're going by series title alone, we can't do much to save them . . .
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
|
|
|
|
#22 | |||
|
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
Quote:
Quote:
Quote:
It makes the most sense to put things where their intended genre and subject, and their author's name and sales power, suggest they should go. Gambling that everybody will like them and not doing that is exchanging effortless marketing for possible success no one can guarantee. GURPS is a huge toolkit. Series labels are valuable for organizing it for the vast majority of readers who find the line impossible to navigate. We trust veterans to be smart enough to look beyond labels when putting together their own personal toolkits, even if some see labels where they don't exist. ;)
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|||
|
|
|
|
|
#23 |
|
Join Date: Aug 2014
Location: Canada
|
Hi
The book looks good but the pricing and the way you guys dont bundle pdf and physical copy is ridiculous. $20 for pdf $20 for Amazon copy No bundle. Ok fine you want to charge $25/30 for bundle, fair enough. But no option? If you look at DCC rpg, they include download code in physical copy. It’s crazy to ask people to pay twice at full price when the majority dont charge at all.
__________________
Oliver. |
|
|
|
|
|
#24 | |
|
Join Date: Jun 2013
|
Quote:
__________________
GURPS Overhaul |
|
|
|
|
|
|
#25 | |
|
Join Date: Nov 2008
Location: Yukon, OK
|
Quote:
Lets say the author gets a royalty payment, call it $1 for simplicity. I do not know how much a cut Amazon takes in this case but it ap[ears they range from 6% to 45% plus a VAT fee from .99 per item to $39.99 per month. So were looking at about $2 per PDF going elsewhere. Then you have administrative overhead and taxes. Seems like each PDF looses about $3 on Amazon, less on W23 (but still have to pay taxes and royalties if that was the deal with the author). Taxes can be pretty complicated but I bet that you pay based on the official price and wont get a discount per special bundle - taking the difference as a tax deduction and business expense. Tax deductions are not tax credits though. So the question becomes, is all that extra time and expense going to be worth it? And of course its far less worthwhile on low volume items where the administrative overhead is more significant.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
|
|
|
|
|
|
#26 |
|
Join Date: Jun 2013
|
Yeah, as great as it would be to just automatically get the pdf added to your account upon purchasing the physical book, or being able to bundle the two together for a discount, I'd imagine SJGames has some very good reasons to not do that. Not least of which being, I'm not sure you really even could do that when purchasing off Amazon.
__________________
GURPS Overhaul |
|
|
|
|
|
#27 |
|
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
I believe the reasons for not bundling a PDF download with each physical copy boil down to "the tech and tech support needed cost more than GURPS earns," but I could be mistaken. I do know that it has nothing to do with us taking money baths while laughing like Dr. Evil.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
|
|
|
|
#28 |
|
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
That's a separate issue. Amazon has lots of rules that vary according to their different levels and packages for would-be sellers. In their pond, we're not even fish; we're bacteria.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
|
|
|
|
#29 | |
|
Join Date: Feb 2005
Location: Berkeley, CA
|
Quote:
|
|
|
|
|
|
|
#30 | |
|
Join Date: Jun 2013
|
Quote:
__________________
GURPS Overhaul |
|
|
|
|
![]() |
| Tags |
| combat, guns |
|
|