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Old 11-27-2023, 08:51 AM   #1
WholesomeMadScientist
 
Join Date: Nov 2021
Default Professional Wrestling 3e vs. 4e Acting/Performance

3e:

“Primary Skills: Brawling, Wrestling, Wrestling Sport.
Secondary Skills: Acting, Performance, Tournament Law (Pro Wrestling).
Optional Skills: Acrobatics.
Maneuvers: Arm Lock, Choke Hold, Drop Kick [2 points], Ear Clap, Head
Butt, Neck Snap, Piledriver (if the GM permits), Stamp Kick.
Cinematic Skills and Maneuvers: None.”

4e:

“Skills: Brawling Art; Wrestling Art; Wrestling Sport.
Techniques: Breakfall; Choke Hold; Drop Kick; Elbow Drop; Head Butt; Stamp Kick; Wrench (Limb).
Cinematic Skills: Breaking Blow; Power Blow.
Cinematic Techniques: Backbreaker; Hand Catch; Piledriver; Roll with Blow; Springing Attack (Brawling Art).
Perks: Shtick (Varies); Skill Adaptation (Varies); Special Exercises (DR 1 with Tough Skin); Unusual Training (Roll with Blow, Only on the spring-loaded ring floor or against the ropes).

Optional Traits
Secondary Characteristics: Improved FP and HP.
Advantages: Ally (Tag-team partner); Charisma; Hard to Subdue; High Pain Threshold; Patron (Wrestling organization); Reputation (Good Guy, from fans).
Disadvantages: Fat; Gigantism; Reputation (Bad Guy, from fans); Reputation (Signature move).
Skills: Acrobatics; Brawling; Games (Professional Wrestling); Hobby Skill (Feats of Strength); Performance; Stage Combat; Two-Handed Axe/Mace (for chairs!);
Wrestling.
Techniques: Arm Lock; Exotic Hand Strike; Hammer Fist;
Head Lock; Neck Snap.”

Is there a reason why Acting is absent in 4e? Was folded into Performance?

Last edited by WholesomeMadScientist; 11-27-2023 at 08:51 AM. Reason: Punctuation
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martial art, martial arts, martial arts style, martial arts styles, pro wrestling


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