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#1 |
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Join Date: Jan 2021
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Sorry for question likely already asked - but I dont see a way to search "dismiss spell" - it seems to find "spell" - which is too common a word.
Using the latest rules, if a wizard casts say 3 hex fire, but before it would naturally expire, they want to dismiss/cancel the spell. Can the wizard dismiss it early in some way? What are the mechanics to dismiss (takes action as if casting a spell, or free action? only on wizard's turn? all 3 hexes cancel as one action? etc). If this is in the book, can you please share what page? Thanks. |
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#3 |
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Join Date: Jan 2021
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#4 |
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Join Date: Oct 2015
Location: New England
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Illusions and Images may be dispelled at any time their caster wishes (ITL 139), but Fire, Shadow, and Wall cannot.
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#5 |
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Join Date: Dec 2021
Location: Indiana
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If you are looking for an orderly way to shut off a spell, as a GM, you can remind the player during the Spell Renewal phase of the turn. Otherwise, it can be shut off just about anytime.
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#6 |
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Join Date: Jun 2018
Location: Durham, NC
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I allow wizards to end all creation spells at will. Yes, it is only images and illusions that have this documented but by extension it is reasonable. Fire spell allows for a lot more control in that the wizard may create smaller useful (not dangerous) fires.
This is how I see it: The shadow, wall or fire is a magical creation that exists strictly because the wizard made it and is still tied to it because he may recast it from beyond creation spell range. Since he is able to extend its existence he should be able to end it. The fire, wall, shadows do last 12 turns if the wizard should die. I would be fine playing with a GM that did this either way. As long as done consistently. |
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#7 |
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Join Date: Mar 2024
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While I'm not able to clarify rules like this, I really like the idea that a Wizard can create something that he or should could possibly regret doing and not be able to undo it. Seems like it could potentially lead to more interesting situations.
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#8 |
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Join Date: Oct 2015
Location: New England
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There is nothing to clarify--the rules are explicit that wizard can create certain things that last for 12 turns, regardles of how inconvenient they might become in that time: Fire, Wall, and Shadow.
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#9 |
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Join Date: Oct 2015
Location: New England
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Under the subsection for Fire, Shadow, and Wall spells in the section for Creations spells, Fire is listed as a spell that lasts 12 turns unless renewed (see ITL p.140).
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