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#1 |
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Join Date: Jun 2005
Location: Lawrence, KS
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The -7 is for the case where you've looked at a flashlight, or a campfire, or a torch, and your eyes have adapted to that light level, and now you turn and look into the darkness and you can't see anything, because your eyes haven't adjusted.
__________________
Bill Stoddard I don't think we're in Oz any more. |
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#2 |
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Join Date: Feb 2005
Location: Berkeley, CA
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Also, the listed brightness for a torch is at 1 yard; subtract 1 for 2 yards (actual effective distance will rarely be less than 2 yards, because the light source is usually held more than a yard above the ground). I originally gave brightness at 2 yards because of that. Penalty will routinely be -3 or worse in real situations because of distance.
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#3 | |
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Join Date: Sep 2007
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Quote:
How about a time to readjust? A few seconds, just in my personal experience. Or maybe the penalty fades one point per second, if someone's will to track that. Matters in combat, but negligible when you've got time. |
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#4 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Quote:
__________________
Bill Stoddard I don't think we're in Oz any more. |
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#5 |
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Join Date: Feb 2005
Location: Berkeley, CA
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It says in the box '2 minutes per -1'. Fast adaptation to changing illumination is mostly between levels that would both be considered 'no penalty' in GURPS (e.g. your typical 'come in from bright sun into a house interior' is dropping from something like 100,000 lux to 1,000).
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#6 |
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Join Date: Sep 2007
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So it does. That's a reasonable time for cone response. I had in mind the pupillary response, with perhaps the first point or so of the cone adaptation, two or maybe three levels of penalty. I don't have to wait for four minutes to be able to see after crossing from street lights to a normally lit residential room, or when stepping from a dim-to-normal room into a hall with no lights before becoming able to make out the stairs well enough that it's not dangerous to go down them.
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#7 | |
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Join Date: Feb 2005
Location: Berkeley, CA
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| Tags |
| darkness, illumination, light, powers |
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