Quote:
Originally Posted by johndallman
He's actually easier for delvers to take out without Terror, which had a chance of getting rid of the annoying fighters. Someone with a shield will not be very worried by the maul attack, but they will take out one of its arms at the first opportunity to stop it being used.
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Terror [30] is only likely to be useful if used before combat actually starts - if the demon sneaks up on the party, or the two blunder into each other unexpectedly. Don't forget, you get a +5 to Fright Checks if you're in combat, which means at the [30] level anyone with effective Will 8 or higher will be at or above the cap of 13, with a ~84% chance to resist. More points in Terror can potentially make it more useful as a combat ability, but at [10] per -1 to Will, that can be rather pricy.