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#1 |
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Join Date: Aug 2004
Location: Pacheco, California
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In this variant each character starts with memory points equal to the average of their attributes, round down. When this average goes up a point they get another memory point to save or spend.
So a starting human has 32/3 = 10 memory points, but gains another when they increase any attribute by one. (Halflings have to increase attribute totals by 3 to get the same benefit.) Additional memory points may be purchased for 500 XPs each.
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-HJC |
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