Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-04-2023, 09:22 PM   #8
TippetsTX
 
TippetsTX's Avatar
 
Join Date: Sep 2018
Location: North Texas
Default Re: Spell Power-ups

Quote:
Originally Posted by Shostak View Post
Summoning a 7-hex dragon using RAW Creation Spell range constraints (the entire figure has to be within the range) and the standard counter can be pretty challenging, making the spell a lot less useful than one might hope when selecting the spell for a character.
Perhaps the solution to that is simply an exception for that particular spell. Given the dragon’s size as well as the spell's cost, it probably wouldn't be unreasonable to make the target radius 4 or 5 hexes from the wizard.

(Looks me and @phiwum had the same idea at the same time... heh)

How often does SUMMON DRAGON get used in actual play, i wonder? I can't recall the last time a player selected it in one of my games.
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos
TippetsTX is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:17 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.