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Old 10-01-2023, 05:12 PM   #9
malloyd
 
Join Date: Jun 2006
Default Re: [Martial Arts] Kickboxing as a skill

Quote:
Originally Posted by Pursuivant View Post
Players would take one look at the skill and choose Karate instead. The only way to make it worth it as a Hard skill is to take all the Kicking-related stuff from Karate and combat-related stuff from Acrobatics and glom them together.
Eh, being two better with all the techniques is essentially equivalent to a Hard skill being Easy. It's a pretty decent deal if for some reason you aren't going to be using your upper body in an unarmed fight.

And yeah, there's a reason it is fairly rare in reality. But you know, this is GURPS we're talking about here, and weird character concepts are not rare. Maybe your character (or his entire species) doesn't [have] any arms.
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