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Old 09-28-2023, 07:41 AM   #1
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Countering the dual rapier fencer

If you face the dual rapier (or worse yet dual saber) fencer under the rules as written don't panic, because their extraordinary abilities have a very small range band.
By ITL 117 (and Hexagram) defend works against melee (but not HTH) physical attacks, thrown weapons, and polearm jabs through their front hexes and unlike high level Unarmed Combat talents they get no extension of these front hexes. Even their two weapon options only apply against the same classes of attacks. So any of the following attacks can negate their defenses. Options marked with an * would have reduced effect against a Shield Expertise user (which is almost always a better use of the off-hand, that or a dagger.)
  1. Attack them from side or rear. (Or knock them over somehow and make them "face rear" in all directions.)
  2. Attack them in HTH. (Sword and dagger is a classic for a reason.)
  3. * Attack them with a missile spell or missile weapon like a bow or thrown (or slung) rock and not a thrown weapon like a spear thrower, bola, or lasso. (If not engaged the Fencer could dodge all of these, but gets no special bonus (as the Shield Expert would) in dodging.)
  4. Use the occult attack of a wizard's staff, or any other Special or Thrown spell.
  5. Make their current hex very uncomfortable with a Fire spell or a molotail.
What else would you suggest?
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Last edited by hcobb; 09-28-2023 at 10:15 AM.
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