Quote:
Originally Posted by Christopher R. Rice
I reverse the per die bonuses to a flat +2 per +1/die and allow the expenditure of 1 FP to use Swing instead of thrust for an attack. It's not perfect, but there is less complaints in my game. Especially if you allow something like Striking ST (Limited, Unarmed only, -40%) [3/level]. (Not RAW of course, but a decent fix.)
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I've done the last one in the past, mostly for my Deadlands game so unarmed martial artists were competitive. I'll have to think about the other suggestions. The problem with the fat option is that, IME, monks rely on more lower damage attacks, even using swing.