Re: Tactical Question: Disengage
I dont' think my gaming group from many years ago allowed for changing options after all movement was done. IMO I find changing options after movement and during the Actions phase to be a bit of a cheat method which is why I think we enacted that as a rule. We often did three or four combatants against each other - no teams
Eg two characters on one team closing in on a Crossbow wielder say two or three hexes away. Both choose Dodge because they haven't engaged yet. The Crossbow user chooses one of the two and attacks with the four dice. Now the other guy decides to change Options because the attack didn't come its way and throws a weapon.
The only Option changing we allowed was if everyone left HTH, the last character to choose to Stand Up now. And we allowed characters who choose to attack to change the target choice or change the spell choice. Or to choose not to attack.
IMO it gives low adjDX characters at times an unfair disadvantage. Imagine if a horde of any type of low DX critters all changed from the Defend option to Attack during the Action phase.
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