Quote:
Originally Posted by pzmcgwire
My original proposal of knockdown and DX penalties for hits even if stopped by armor was to make things more cinematic. [...] The examples that prompted this for me are big hurly burly brawls such as in the recent D&D movie where the barbarian plows through a platoon of armored guards, not killing many that I surmise, but definitely reducing most of them hors de combat.
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That sounds less like a general rule and more like an Advanced Combat Talent related to shield rushing. It's not like everyone can do it.