Quote:
Originally Posted by Shostak
One way to make ST more significant would be to a have anyone wounded with 5 or more points roll 3/ST after their next action to recover from the DX penalty. If they fail, the penalty remains in place and they roll again after each action until they succeed or the combat is over, whichever comes first, at which time the penalty ens.
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Very efficient! I like that! With this there's no need to even think about setting different stun levels by ST (which would be a terrible rabbit hole to go down). This has all the benefit of that, without any table or more rules -- brilliant.