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Old 09-10-2023, 04:57 PM   #21
PTTG
 
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Join Date: Feb 2011
Default Re: New perks

Quote:
Originally Posted by Varyon View Post
This feels powerful for a Perk, particularly if the character opts to heavily armor that particular body part (or has replaced it with a cybernetic limb or similar - think of how often Edward Elric in Full Metal Alchemist took serious hits to his automail that would have killed or incapacitated him if they hit anywhere else). Maybe you've only got enough money to start out with a shoulder guard made of Beskar... but if you can redirect attacks to hit that, that's not such a bad thing. Then again, the limit of "once per session" may be enough to prevent abuse, at least in fairly combat-heavy campaigns (in those with more moderate amounts of combat, getting hit even once in a session may be the exception rather than the rule).
As it's more for a comedy setting than anything else, this relies on the hit actually hitting. Otherwise it's more like wonderwoman's bracers.
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