|
|
|
#17 |
|
Join Date: Jan 2006
Location: Central Europe
|
I'm not sure if handling a 19th-century shrapnel round as a single RoF 1×78 attack is a great choice (High Tech pp. 138-140). My understanding is that the whole point is that the round bursts close to the other guy, thus avoiding the problem that canister (or shotshell) starts to scatter and lose energy as soon as it leaves the barrel. I would be inclined to treat "where does the shell burst?" as a skill roll then use something similar to the Fragmentation or Suppression Fire rules to decide who gets hit.
But the Explosion rules in the Basic Set are generic enough that if you see things differently than the designers did, you can usually adapt them.
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
|
|
|
| Tags |
| artillery, gunpowder, high-tech, low-tech |
|
|