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Old 08-25-2023, 06:39 PM   #11
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Making combat less lethal.

Quote:
Originally Posted by Axly Suregrip View Post
Another thought on lethality.

Self preservation should be a motivation of most creatures. When they take too much damage they should be looking to disengage and run.
This runs into the same problem as the PCs running: a lot of creatures lack a convenient capability to run away. A monster that's winning is probably much safer taking the additional injury and killing the PCs than retreating -- though if the PCs flee it may well not follow.
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