Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-24-2023, 11:37 PM   #41
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: [World Building] A Future History of Space Force

The thing about missiles on space craft is... why not just cut out the middle man and send the missile directly?
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Old 08-25-2023, 03:51 AM   #42
RyanW
 
RyanW's Avatar
 
Join Date: Sep 2004
Location: Southeast NC
Default Re: [World Building] A Future History of Space Force

Quote:
Originally Posted by Fred Brackin View Post
Even missiles need to get to their target before lasers kill the launching vessel. At least the launching vessel hopes so.

If this is not possible only expendable drones will launch long range missiles (which will have to be autonomous).
If anything, intercepts in space are a simpler mathematics problem than in atmosphere, so I don't know why you wouldn't have missiles with fire-and-forget capability.
__________________
RyanW
- Actually one normal sized guy in three tiny trenchcoats.
RyanW is offline   Reply With Quote
Old 08-25-2023, 06:09 AM   #43
Verjigorm
 
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
Default Re: [World Building] A Future History of Space Force

Quote:
Originally Posted by Fred Brackin View Post
I know of no country using missiles on long range space vehicles.. We're not talking about the near term.
I'm talking about near-term, TL8 space combat.
__________________
Hydration is key
Verjigorm is offline   Reply With Quote
Old 08-25-2023, 06:17 AM   #44
Verjigorm
 
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
Default Re: [World Building] A Future History of Space Force

Quote:
Originally Posted by Anthony View Post
The thing about missiles on space craft is... why not just cut out the middle man and send the missile directly?
delta-v costs. There's a lower limit on size for better propulsion systems for deep space travel, as well as cost.
__________________
Hydration is key
Verjigorm is offline   Reply With Quote
Old 08-25-2023, 08:15 AM   #45
Fred Brackin
 
Join Date: Aug 2007
Default Re: [World Building] A Future History of Space Force

Quote:
Originally Posted by Verjigorm View Post
I'm talking about near-term, TL8 space combat.
Why? The OP wants warships for 2120+ and we're on the edge of TL9 with no sign of anyone building any space combatants.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote
Old 08-25-2023, 09:09 AM   #46
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [World Building] A Future History of Space Force

Quote:
Originally Posted by Anthony View Post
The thing about missiles on space craft is... why not just cut out the middle man and send the missile directly?
Decision loops? If I have command decision elements on Europa and you are stuck on Earth responding by chucking missiles, presumably my OODA loop is a lot shorter for events nearer to Jupiter than Johannesburg.
sir_pudding is offline   Reply With Quote
Old 08-25-2023, 11:16 AM   #47
thrash
 
thrash's Avatar
 
Join Date: Aug 2004
Location: traveller
Default Re: [World Building] A Future History of Space Force

Quote:
Originally Posted by PTTG View Post
Oddly, this suggests that spacecraft the size of refrigerators or cars might be fighting each other with belt-fed guns on turret mounts.
Car Wars IN SPAAACE!

Quote:
Originally Posted by Verjigorm View Post
I don't know if any lasers that have been successfully used to kill space targets. I do know of several countries using missiles.
There is some speculation about laser ASAT capabilities but nothing confirmed in the open source literature. So far as I know, all of the ASAT tests with missiles (vs. just ramming one spacecraft into another) have been ground-based.

If you count Hayabusa I and II, there have been instances of firing projectiles from one space object to another.
thrash is offline   Reply With Quote
Old 08-25-2023, 11:35 AM   #48
Varyon
 
Join Date: Jun 2013
Default Re: [World Building] A Future History of Space Force

Quote:
Originally Posted by PTTG View Post
Oddly, this suggests that spacecraft the size of refrigerators or cars might be fighting each other with belt-fed guns on turret mounts.
As much as Space Car Wars sounds awesome, do keep in mind that automatic chemical-propellant weapons also have issues with heat buildup. Perhaps not as much as modern lasers have (particularly if you assume these Full Auto Fridges are using polymer-cased munitions), but it certainly isn't a negligible amount, particularly when you don't have a convenient atmosphere to dump all that waste heat into.

EDIT: On the other hand, spin stabilization doesn't seem like it would be necessary without an atmosphere to tumble through, and I think smoothbore barrels may not heat up quite as quickly as rifled barrels (the latter needs friction to impart the spin), so maybe it would be less of an issue?
__________________
GURPS Overhaul

Last edited by Varyon; 08-25-2023 at 11:59 AM.
Varyon is online now   Reply With Quote
Old 08-25-2023, 01:35 PM   #49
RyanW
 
RyanW's Avatar
 
Join Date: Sep 2004
Location: Southeast NC
Default Re: [World Building] A Future History of Space Force

Quote:
Originally Posted by thrash View Post
There is some speculation about laser ASAT capabilities but nothing confirmed in the open source literature. So far as I know, all of the ASAT tests with missiles (vs. just ramming one spacecraft into another) have been ground-based.
Well, there was the air-launched ASM-135. The deploying aircraft was ground-based, of course.
__________________
RyanW
- Actually one normal sized guy in three tiny trenchcoats.
RyanW is offline   Reply With Quote
Old 08-25-2023, 01:42 PM   #50
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: [World Building] A Future History of Space Force

The core issue with solving problems in space with unguided bullets is that there's a range at which the mass budget required to dodge the bullets is smaller than the mass budget of the bullet, and that distance isn't that far.

Let's say you're shooting at a 1 ton target at a range of 100 km, and you expect to need 100g of ammunition (with a muzzle velocity of 1 km/s) to deliver a killing blow. For the target to dodge, it needs to move by at least 1 cm/sec for the 100s between you shooting and your bullets arriving -- total delta-V of 10 kg*m/s. Typical chemical propellants have an exhaust velocity of 2-4 km/s, at 2 km/s that 10 kg*m/s costs you... 5g of propellant.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Reply

Tags
future history, space, world building

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:48 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.