Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-25-2023, 09:09 AM   #11
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [World Building] A Future History of Space Force

Quote:
Originally Posted by Anthony View Post
The thing about missiles on space craft is... why not just cut out the middle man and send the missile directly?
Decision loops? If I have command decision elements on Europa and you are stuck on Earth responding by chucking missiles, presumably my OODA loop is a lot shorter for events nearer to Jupiter than Johannesburg.
sir_pudding is offline   Reply With Quote
 

Tags
future history, space, world building


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:34 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.