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Old 08-25-2023, 12:14 AM   #15
Steve Plambeck
 
Join Date: Jun 2019
Default Re: Making combat less lethal.

Quote:
Originally Posted by Anthony View Post
By the time you're engaged in something that can reasonably be called a combat encounter, retreat is often not an available option. Successfully running away from a close combat engagement is not easy (either in reality or TFT).
Exception that proves the point: if your side outnumbers the opponents, it might well be easier to retreat because you have friends to tie up and engage all the opponents. But then under most circumstances one doesn't usually feel the need to retreat when they are on the bigger side.
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