Quote:
Originally Posted by Anthony
By the time you're engaged in something that can reasonably be called a combat encounter, retreat is often not an available option. Successfully running away from a close combat engagement is not easy (either in reality or TFT).
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Exception that proves the point: if your side outnumbers the opponents, it might well be easier to retreat because you have friends to tie up and engage all the opponents. But then under most circumstances one doesn't usually feel the need to retreat when they are on the bigger side.