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Old 08-15-2023, 09:38 PM   #13
Fred Brackin
 
Join Date: Aug 2007
Default Re: In Gurps, how powerful do you need to fight a tank?

Quote:
Originally Posted by Bathawk View Post
So as the thread is winding down, forget having to "one punch" a tank. Assuming enough defense to withstand a tank, what is the minimum you need to fight one? wether it's bending barrels, tearing off tracks or dislodging turrets? What's the minimum to be a threat?
The turret on a T-72 ought to weigh c. 30,000 lbs and you'd need to have a ST of c.140 to lift that over your head.

The question about tracks is quite difficult being rather specialized information. In the detailed specs in Ve2 the tracks were dR30 and had 1200 HP in total but hat was 3e and the HP calculation was different. The DR 30 should be the same. What you'd need to find out would be the 4e HP of the tread links and then roll v. DR + HP.

The easiest way to attack the tank is to rip off the hatches and reach in and go to work on the crew. ST 50 might do for that.
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combat, piat, supers, tank


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