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Old 08-13-2023, 10:50 AM   #15
Fred Brackin
 
Join Date: Aug 2007
Default Re: In Gurps, how powerful do you need to fight a tank?

Quote:
Originally Posted by DeadParrot View Post
A well prepared tank crew might have liberated some Stinger type AA missiles and attached them to the turret as ad-hoc SH defense.
You need to point the IR sensor in the nose of those at the target. So probably it's an alternate weapon for the commander to use from an open hatch. It'll only work on Supers who have a "super" heat signature (by human standards) anyway.

A note about open hatches. A tank with its' hatch down is pretty miserable inside and the visibility is bad. The hatch will be open and the commander will have his head out a _lot_ of the time.

This means that a very mobile super with a bag of grenades can probably take out a bunch of tanks.
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Fred Brackin

Last edited by johndallman; 08-13-2023 at 01:21 PM. Reason: Fix quoting
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