Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-10-2023, 10:40 AM   #8
thom
 
Join Date: Oct 2011
Default Re: Long Maces

Quote:
Originally Posted by tbone View Post
Ugh. (Anyone have a PC who actually uses an axe or maul with that dreaded drawback?)
Yep, one of my players (a dwarf) used a Great Axe, and I let him use Kromm's suggested "Extra Ready (one weapon)" for 10cp so he could swing and then bring the Axe back to Ready in one turn. He was pretty happy with that...

thom
thom is offline   Reply With Quote
 

Tags
axe, combat, feint, mace

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:33 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.