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Old 08-08-2023, 04:49 PM   #11
Farmer
 
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Join Date: Nov 2004
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Default Re: How to avoid killing your player characters as GM

Quote:
Originally Posted by Anthony View Post
Honestly, I agree it's unclearly written, I just believe it's the original intent. I'm fairly sure it allowed turning to any facing in 3e, which likely influenced my opinion, but I can't currently find my GURPS 3e.
Maybe I'm in a slightly different camp. I don't see it as being unclear and I don't see that the existence of more explicit descriptions in some places adjusts the intent of those with less explicit detail. The extra detail can be provided because it's considered necessary in some places and not in others.

My reading of it is that you can face any direction because "facing change" is not defined anywhere to be a single change, and a quick reality check says that it's extremely quick and easy to pivot up to 180 degrees either left or right, so there's no apparent physical limitation to overcome to achieve this.

At any rate, I play/GM to allow the change of facing and it's never seemed broken. To not allow it would, however, seem an unreasonable restriction in most cases.
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