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#181 |
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Join Date: Feb 2005
Location: Berkeley, CA
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Honestly, I agree it's unclearly written, I just believe it's the original intent. I'm fairly sure it allowed turning to any facing in 3e, which likely influenced my opinion, but I can't currently find my GURPS 3e.
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#182 | |
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Join Date: Nov 2004
Location: Sydney, Australia
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Quote:
My reading of it is that you can face any direction because "facing change" is not defined anywhere to be a single change, and a quick reality check says that it's extremely quick and easy to pivot up to 180 degrees either left or right, so there's no apparent physical limitation to overcome to achieve this. At any rate, I play/GM to allow the change of facing and it's never seemed broken. To not allow it would, however, seem an unreasonable restriction in most cases.
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Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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#183 | |
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Join Date: Jun 2013
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Quote:
I do think the RAI is that a Step allows you to change as many hex-sides as needed, however.
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GURPS Overhaul |
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#184 | |
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Join Date: Nov 2004
Location: Sydney, Australia
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Quote:
By all means apply a pop-up penalty to an attack if you couldn't have seen it before you turned (unless characters have some advantage to mitigate, of course), but outside of that, there's no practical reason nor rule to say you shouldn't be able to end up on any facing.
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Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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#185 |
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Join Date: Oct 2005
Location: Earth
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Something I found useful is to compare the typical weapons of the day to a bystander "typical" human of ST10, 10 HP, 0 DR. To such a person, three hits of a ST10 quarterstaff can reduce to 0 (1d6 cr), or one fine longbow arrow (1d6+2 imp) , to say nothing of firearms. THe simple answer is don't get involved in a battle.
If you are looking for survivable gunfights consider GURPS Gun-Fu's "Dodging Bullets" and "Bullet Time" on p.32. Consider "Buying Success" p. B347 to turn rolls such as Dodges from failures to success, or lots of Luck (or Super Luck), Serendipity to find conveniently sufficient Cover (consider Perks in Gun-fu related to this as well).
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- "Knowledge Brings Fear" -- Motto of Mars University, Futurama |
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