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Old 07-28-2023, 05:04 PM   #11
Colonel__Klink
 
Join Date: Aug 2022
Default Re: Help a noobie understand critical hits

Quote:
Originally Posted by Ulzgoroth View Post
I mean, I genuinely don't understand how you're envisioning this cyberpunk setting where getting shot with a rifle is very unlikely to make a baseline person - not a battle cyborg or whatever, just somebody - have a chance to pass out. Where a pistol literally can't put someone down for more than a few seconds.

I can't really argue about it usefully, though.
*sighs*

I keep getting pulled into the realism argument because people find it important.

I'm not really concerned about realism in my setting. I'm happy with the idea that it can take a few hits on average to put down even a normal guy on the street. That's ok. I want people have a good time, not losing their characters every five minutes.

You're right that is a trope of cyberpunk even, death that swift. The old (incredibly old) gurps cyberpunk book even mentions it saying most 150 point characters will be dead in a session. That's not the sort of game I'd like to play nor is it what my players would like. They invest time in writing their characters.
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