Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-28-2023, 03:08 PM   #11
Farmer
 
Farmer's Avatar
 
Join Date: Nov 2004
Location: Sydney, Australia
Default Re: Help a noobie understand critical hits

Quote:
Originally Posted by Colonel__Klink View Post
Everyone seems offended I would dare to pare down the weapon damage exactly as you recommended ;P.
Not the weapon damage, the actual weapons. And no one is against that.

An alternative, if you want it to feel a little bit more like "That Other Game" is to provide "free" "Heroic Hit Points". These are the "scratches and bruises" hit points that don't really hurt you that absorb the initial attacks that hit you. You could issue 1 per 25 character points, for example, or whatever you feel works to get the flavour of the campaign that you want.
__________________
Farmer
Mortal Wombat
"But if the while I think on thee, dear friend
All losses are restored and sorrows end."
Farmer is offline   Reply With Quote
 

Tags
combat, defending, tactics, vtm


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:11 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.