Quote:
Originally Posted by Colonel__Klink
How do you allow a chance of victory if the character is using a 1d6 weapon and the enemy has an armor with a DR of 7?
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If you're the GM you do not throw heavily armored foes at lightly armed PCs, unless you want them to run away, surrender, TPK, or get
very creative in taking the foe down.
If I had to face a heavily armored foe who I couldn't just outmaneuver (heavy armor usually means slower), I'd hope my skill was high enough to suck up the penalties of chinks, eye shots, or hitting lighter armored areas. Or hoping that as a group we could swarm and grapple them into submission or to line up a careful stab/coup d'grace into the eye slots.
Quote:
Originally Posted by Colonel__Klink
The idea that with a hunting rifle ONE hit will send a vampire character (vampire the masquerade rules I've been working with that book to help build my setting, ) straight into a topor coma straight out of the gate is... that's not good gameplay to me. It's a bit silly tbh.
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That's also a vamp with no Fortitude, average HT, not wearing armor, and just chilling out waiting to get tagged by a sniper.
Even in White Wolf's VtM that's what happens in that situation, dumb weak vamp gets snipered, dumb weak vamp goes down.