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#1 |
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Join Date: Jun 2018
Location: Durham, NC
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These talents have a Bonus to Defend and it states:
"Bonus to defend. All melee attacks against a Fencer who has weapon(s) in hand are at -1 DX. If a Fencer chooses the Defend option, attackers must roll an extra die when attacking." I take this to mean a) the DX -1 happens when attacking. b) the extra die when defending. but, when defending does the DX -1 still apply or has it been replaced by the extra die? I have been playing they get both when defending but now I am rethinking how these stack. |
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#2 |
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Join Date: Aug 2004
Location: Pacheco, California
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Fencer plus Shield Expertise doing defend (with the rapier) is -2 to be hit, 5/DX to hit and on a hit the small shield stops 2 hits.
This means that by https://www.hcobb.com/tft/TFT_Saving...rcentages.html base DX 13 or less has a 5.88% chance of a hit and a 9.8% chance of dropping or breaking their weapon. So a ST 20 Fire elemental will be defended to death in an average of 60 turns while landing 3.5 blows for an average of 6 total damage on the fencer. (Just don't let it get into HTH.)
__________________
-HJC |
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#3 | |
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Join Date: Oct 2015
Location: New England
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Quote:
I am growing to intensely dislike the Legacy Edition advanced combat talents. Adding a mere fifth die to attacks against a defending Fencer or Weapon Expert means that those who need to roll a 15 or under will only hit 30% of the time. Last edited by Shostak; 07-29-2023 at 05:03 PM. Reason: Corrected percentage |
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#4 | |
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Join Date: Jun 2018
Location: Durham, NC
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Quote:
A defending master is very hard to hit. Time to break out the bows. BTW, I like the new talents. It adds another dimension for how fighters advance. I will continue to take this literally: Defending masters get both. |
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#5 | |
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Join Date: Jun 2018
Location: Durham, NC
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Quote:
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#6 | |
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Join Date: Aug 2004
Location: Pacheco, California
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Quote:
__________________
-HJC |
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#7 | |
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Join Date: Jun 2018
Location: Durham, NC
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Quote:
And since it is not just one on one fights, having a brute has its advantages. In order to have the skilled warrior you must sacrifice some ST and/or DX. Maybe a trap has a DX save or poison bite has a ST save: the brute then has a slight edge. Overall, still better with the skills but I love that it is not one sided. |
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