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Old 07-25-2023, 09:19 AM   #11
hcobb
 
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Default Re: Thrown Sword

The video noted that he was only confident about throwing the sword up to three yards so throwing a non conventional melee weapon ought to have a DX penalty of -2 per hex instead of -1 per hex range. (He was impressed by the penetration though.)
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Old 07-25-2023, 09:58 AM   #12
Shostak
 
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Default Re: Thrown Sword

Of course, if we are going to allow thrown swords, maybe we should allow thrown morningstars and battleaxes, too.
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Old 07-25-2023, 12:12 PM   #13
DeadParrot
 
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Default Re: Thrown Sword

There is an entry in the Unusual Weapons part of the weapons table that lists Table, Chair.... as Thrown Weapons. With a note of GM discretion. If you can throw a table or chair, don't know why you can't throw a sword, or morning star or mace. If it is what you have in your hand as the badly injured enemy is about to escape, it is worth a try.

I think the Thrown Weapons talent should apply as it mentions getting the +2 DX bonus when throwing something. Seems written to apply to tables and chairs in addition to things like boomerangs and nets.

A thrown sword would likely have a very short range increment. Unless someone had one made AS a throwing weapon. In that case, it would likely be less effective as a swung sword. Similar to using a boomerang as a club.
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Old 07-25-2023, 05:39 PM   #14
TippetsTX
 
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Default Re: Thrown Sword

We should probably move this to the house-rules forum at this point but here are my rules...

Throwing a weapon that isn't designed to be thrown will always be treated as an untalented (4-die) attack roll. Depending on the size/profile of the weapon (or object), there may also be additional DX penalties. For example, a short sword would be -2 DX, broadsword is -4 DX and a two-handed sword is -6 DX. If the 'to hit' roll is successful, damage is modified by -1 per die of damage normally dealt. A broken weapon (any size) may be thrown at -5 DX (due to the extra imbalance), but they will do only half damage.
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Old 07-26-2023, 01:04 AM   #15
Steve Plambeck
 
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Default Re: Thrown Sword

And perhaps a figure with a ST well over what's required for a War Ax, Morningstar, Great Hammer, or Battleaxe should be able to throw those just like a ST 9 figure throws a Hatchet, but that's getting to be too many rules for my taste.

I would however enjoy seeing a Giant tossing a Cavalry Lance like a spear. With the +DX for multi-hex targets it might even be able to hit something like a dragon. Talk about cinematic.
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Old 07-27-2023, 07:15 AM   #16
Bill_in_IN
 
Join Date: Dec 2021
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Default Re: Thrown Sword

Quote:
Originally Posted by Steve Plambeck View Post
And perhaps a figure with a ST well over what's required for a War Ax, Morningstar, Great Hammer, or Battleaxe should be able to throw those just like a ST 9 figure throws a Hatchet, but that's getting to be too many rules for my taste.

I would however enjoy seeing a Giant tossing a Cavalry Lance like a spear. With the +DX for multi-hex targets it might even be able to hit something like a dragon. Talk about cinematic.
It would seem that a giant with pole weapons talent could wield a pike and possibly get full damage of the pike, or, at least, increased spear damage.
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