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Old 07-25-2023, 07:15 PM   #14
Harald387
 
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Join Date: Apr 2007
Location: Ottawa, ON, CA
Default Re: Cost of living and Create Food

Quote:
Originally Posted by no dm god View Post
Then just say "cost of living is an abstraction and create food is not on the list of things that by RAW helps you with it". And it's fine. But creating excuses to justify it is just gonna make people mad, because there is no logic in not giving a little cut to the expenses (maybe 50$ is too much after all, ok, but like a symbolic -20$ just to feel the player rewarded, it would not break the campaign) considering that food is part of the expenses and this spell literally creates free food."
Okay. You spend a week in town. Roll to cast Create Food 21 times. If you fail, roll again until you succeed. If you critically fail, I'll roll 1d on the following critical spell failure table:

1. You set the inn on fire.
2. The spell spoils all the grain in the village's storage.
3. A giant made of marshmallows is summoned in the town square.
4. The local noble's 15-course banquet has every course replaced by Created Food.
5. You immediately lose 2d FP to hunger. These FP recover at the rate of 3/day so long as you get three meals.
6. You take 1d HP of injury as the meal creates itself from your own flesh.

As others have said, if you're running by DFRPG RAW then 'whether you get your food from the inn's stewpot or by praying for it' is below the game's resolution; pay your $150/wk upkeep and move on. If you want the extra resolution, keep in mind that you're rolling for this spell three times per day per person you're feeding, and critical failures suck.
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