Re: Cost of living and Create Food
Had a similar discussion with a scout with the 'avoids crowds' disadvantage and so tended to set up a little tent camp outside of town to satisfy that need, and hunt rabbits and collect wild lettuce for food, that sort of thing.
Our conclusion was that the $150/week still applies even when they're gathering their own food and sleeping in a farmer's field or copse of trees because it's covering all the other incidental costs of living. Incidental bits of equipment that need repair or replacement, spares, consumables, and a little somethin' somethin' for the farmer to look the other way regarding the weirdo camping out by the north pasture.
It rather became a fun little aside to justify the $150 expenses against the traits of the character that would seemingly lower the cost. It was fun to figure out that they're leaving a little pile of cash by the farmer's door for their trouble! This cleric of yours, it'd be a good character building question to ask 'You're feeding yourself using Create Food, so if that money isn't being spent on food what is it being spent on?' As a cleric there are tithes, charitable donations, expensive unguents and oils to conduct their prayers, etc.
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