Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-19-2023, 03:38 PM   #1
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: Flash Step

Quote:
Originally Posted by zoncxs View Post
The important part is "Accessibility, Only for determining step length, -60%" is used on Basic Move.

If we only use that, then the cost becomes:

Basic Move +10 (Accessibility, Only for determining step length, -60%) [20/level]

Compared to:

Enhanced Move 1 (Accessibility, Only for determining step length, -60%; Cosmic, +100%) [28/level]

Pretty close in cost, but the enhanced move has the added bonus of increasing the step range faster.
I prefer Enhanced Move myself for these builds and usually go with the full Cosmic, +150% Natural Movement (Power-Ups 4: Enhancements).
I feel you need all three Cosmic's, +50% for a Flash Step in Combat.
Ignore Control Rolls to turn quickly, +50%
Not require Acceleration, +50%
Avoid Move and Attack requirement, +50% - Probably could ignore this one if only taking a Step.
All three combined are explicitly replacing Basic Move for all purposes.
So I feel using the above Accessibility is fine.
That is 38/level and as you noted quickly increases the Step distance.

Quote:
Originally Posted by zoncxs View Post
I would use:

Cosmic, Per roll required to notice, +50%

So when you use the ability, anyone that is looking at you will need to make a Per roll to keep their eyes on you. If they fail then you have disappeared.
I rather like that, increasing the cost to 48//level but well worth it for the Batman trick of moving out of sight. For that I wouild just apply it to one level, meaning you have ot be close to vanish.
Though the Vanish technique would be cheaper but requires a distraction or something for them to look away.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote
Reply

Tags
flash step, powers


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:24 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.