Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-15-2023, 09:52 AM   #3
nudj
 
Join Date: Sep 2004
Default Re: Re-calibrating Attribute Costs

Quote:
Originally Posted by David Johnston2 View Post
I don't really understand what "broadly and competently skilled but low attribute" represents in real terms. Why would a stupid character be good at a wide range of intellectual skills? How could you master a wide range of intellectual skills and not get smarter?
I agree. Just put 1 or 2 points in most skills and interpret part of your higher IQ as learning.

Learning develops neural pathways. It's not independent of IQ.

Same idea for DX. If you are great at football, shooting, and dancing, you have high DX, developed and innate.

Last edited by nudj; 07-15-2023 at 10:12 AM.
nudj is offline   Reply With Quote
 

Tags
attributes, skills


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:20 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.