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Old 07-15-2023, 04:12 AM   #2
David Johnston2
 
Join Date: Dec 2007
Default Re: Re-calibrating Attribute Costs

Quote:
Originally Posted by mburr0003 View Post

So from there we have to decide what Attributes should cost based around the idea of "broadly and competently skilled but low attribute" PCs should be able to be made alongside "high attribute with a few skills" PCs and not be some variant of "one of them is a point croc".
I don't really understand what "broadly and competently skilled but low attribute" represents in real terms. Why would a stupid character be good at a wide range of intellectual skills? How could you master a wide range of intellectual skills and not get smarter?

Last edited by David Johnston2; 07-15-2023 at 04:20 AM.
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