Quote:
Originally Posted by mburr0003
So from there we have to decide what Attributes should cost based around the idea of "broadly and competently skilled but low attribute" PCs should be able to be made alongside "high attribute with a few skills" PCs and not be some variant of "one of them is a point croc".
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I don't really understand what "broadly and competently skilled but low attribute" represents in real terms. Why would a stupid character be good at a wide range of intellectual skills? How could you master a wide range of intellectual skills and not get smarter?