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Old 07-08-2023, 10:12 AM   #35
sjmdw45
 
Join Date: Jan 2008
Default Re: Selling loot (wealth advantage and time spent)

Quote:
Originally Posted by Blind Mapmaker View Post
I'm frankly surprised everybody is sticking to the the rules as written in this case. They do make Wealth differences a really weird beast in DFRPG (and GURPS DF). Social play is not a big thing in DFRPG and Wealth is a trait that goes against the grain of the typical dungeon-delving tropes. You don't go delving with a rich character, because they can sell the loot better in town.
You do both: delving AND loot selling, because staying in town all the time buying low and selling high is boring. The wealthy individual sick of luxury and looking for meaning in life is a classic archetype that's very easy to roleplay, and the fact that a Wealthy elven bard (e.g. a rug merchant who aspires to be essentially an embedded war correspondent and has prepared himself for combat accordingly) is very effective in combat makes it easy to believe overall.
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