Re: Supers
Presently when I "convert" Passive Defense to 4th edition, I either give the character Injury tolerance: damage reduction {PD: 1 being something like "only vs. bullets -40%, super -10%) to bring it down to 25 points
Or I simply use the "defense bonus" meta trait from pg.34 of 4th ed Supers
Also toyed around with a "hard to hit" ability something that costs 20pts.-25pts. and gives a -1 to hit per level. Now it may seem scary ti give a character -10 to be hit for "only" 200pts. to250pts. but I don't consider it much difference to the -10 to hit an invisible character
|