Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-06-2023, 12:14 AM   #16
Bathawk
 
Join Date: Oct 2007
Default Re: Supers

Presently when I "convert" Passive Defense to 4th edition, I either give the character Injury tolerance: damage reduction {PD: 1 being something like "only vs. bullets -40%, super -10%) to bring it down to 25 points

Or I simply use the "defense bonus" meta trait from pg.34 of 4th ed Supers

Also toyed around with a "hard to hit" ability something that costs 20pts.-25pts. and gives a -1 to hit per level. Now it may seem scary ti give a character -10 to be hit for "only" 200pts. to250pts. but I don't consider it much difference to the -10 to hit an invisible character
Bathawk is offline   Reply With Quote
 

Tags
gurps 3e, powers, supers

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:48 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.