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Old 07-01-2023, 04:09 PM   #3
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Talent/Spell of the Week: Staff to Snake

  1. Got wood? Does this spell work on daggers? (And is it worth breaking a fancy silver dagger instead of some twig you picked up on the side of the road?)
  2. Do the level one and two snake bites have the full effect of occult blasts on critters that ain't harmed by weapons such as slimes, elementals, wights and so on?
  3. Did you ever even consider this spell in Classic before the big buff (along with everything else that's wizards only fools!) in Legacy?
  4. The only downside from using your last point of mana to S2S your ordinary wooden wand is that then you don't have anything left in hand to defend yourself.
  5. Do the full creation spell rules apply to S2S, passing along Mage Sight and such?
  6. If the snake goes away with only 1 hit left is it at full strength next time?
  7. Is the break a clean one that's easily fixed with the Repair spell? (And a recasting of Staff V)
  8. Does the level 3 snake get a bonus to hit and a ranged bite?
  9. Do you really have the four mana to cast Shadow, Mage Sight, then S2S to block the narrow passageway you'll escape down? (Multi-hex Shadow and multiple illusion duplicates of the snake for extra credit.)
  10. And once the snake is in HTH do you always go for the 11 or less head shot with Snake-V? (If it hits that's auto-stun and 50% KO.) Or do you settle for biting the hand that's trying to stab your snake for a 13 or less?
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Last edited by hcobb; 07-01-2023 at 05:03 PM.
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