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#11 | |
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Join Date: Dec 2021
Location: Indiana
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#12 |
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Join Date: Aug 2004
Location: Pacheco, California
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Bob, Prootwaddle wizard, age 20
ST 12, DX 12, IQ 7, MA 10 Talents: Brawling, Carousing Languages: Common, Sorcerers’ Tongue Weapon: Staff V maul (1d+2, 1d+2 occult, Mana: 20) Attacks and Damage: Punch (1d-1) Bob is the apparent victim of a spell malfunction or curse, but can't recall which.
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#13 |
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Join Date: Jan 2018
Location: Sydney, Australia
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Do Prootwaddles know they are stupid? Or are they convinced they've discovered important magical principles and that the method they are using to hunt sheep droppings will be copied by great woodsmen once the rest of the world catches up? As the great wizard Zarnix, Chief Sorcerer to the Duchess of Kel observed, "Proot! Proo-ooot!"
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#14 | |
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Join Date: Dec 2021
Location: Indiana
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#15 |
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Join Date: Jan 2018
Location: Portland, Maine
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Magus Megalomania:
(MM) Wizard has an obsession with the exercise of magical power, especially in the domination of others. Note: I use the term Afflicted to describe an episode of the MM.
Once the first spell of the day for the afflicted wizard is cast, the afflicted must roll 3 dice vs. IQ with failure forcing the casting another spell of any type (at a target of his choosing). After casting five spells that day (whether by his own will or compelled), he must roll 4 dice vs. IQ to control his affliction or he must cast another spell. Once the afflicted wizard reaches ST = 0, he falls unconscious. This will reset his MM for the day, but he is still afflicted and risks continuing the MM spiral. A full 8 hours sleep completely resets the Magus Megalomania. Those wizards with MM often have a need for the Drain Strength spell or Powerstone. How a wizard gets Magus Megalomania is unknown (GM fills in the reason). What is described here is the lesser affliction. There is a greater affliction with even worse consequences.
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- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
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