Re: Allies: Minion vs. Unwilling
Minion means obeying your orders without question, regard for oneself, etc. Unwilling means they'll try to twist your orders into what they want to do (so long as they can get away with it) and a willingness to outright rebel and stop being an Ally if you give an order where the consequences of following it are worse than those of not doing so. I'd say they're mutually exclusive; at best, I could see a novel +0% modifier that sort-of combines them by giving you an ally who is unreliable similarly to Unwilling but will never cease being an Ally regardless of what orders you give, similarly to Minion.
If your reputation changes at random, I'd say that's basically built into the process of rolling a Reaction Roll. Otherwise, this is basically just Reputation, limited to only apply to those from the spirit world - it's up to the GM if that's a Small Group (1/3 cost), Large Group (1/2 cost), everyone but some Large Group (2/3 cost), or Almost Everyone (full cost); similarly the GM and/or player will need to decide how frequently the character is recognized.
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