Quote:
Originally Posted by DouglasCole
Solo adventures for the Dungeon Fantasy RPG would likely at least be welcome, if not outright popular. Converting David's efforts to the DFRPG would be interesting, but would require a stretch goal for "Black and White to Color Art," which isn't a bad thing, but it is a hurdle.
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What's the connection here between system conversions and new art? When I think "old school" I think black and white, simple art. I just picked up GURPS: Orcslayer today and I'm loving all the sidebars and sketches and maps, all in black and white.