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#1 | |
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Join Date: Dec 2021
Location: Indiana
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Quote:
However, I do appreciate Legacy TFT's allowance for spending XP on talents. Although, I believe that 500 per IQ point is too expensive, it does get rid of the "Conan the Librarian" situation. If you capture the starting attributes, XP earned, XP spent, and starting list of talents, the accounting in Legacy works. I have set up such an accounting system for all of my PCs while I was learning the Legacy TFT system. I don't require it as a GM but I strongly encourage it because I don't want to be the bad guy later on when I default to the 'you should have tracked that better' stance when deciding which way to rule on something as a GM. I also try to GM as if I'm training new GMs. That way, I'm not seen as a guy with a God complex. Having players know the rules themselves can help to keep a GM honest and promote a higher level of participation. Last edited by Bill_in_IN; 05-22-2023 at 10:16 AM. |
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#2 | |
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Join Date: Sep 2018
Location: North Texas
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Quote:
Fixed XP costs for talents or spells makes far more sense IMO in spite of being a bit more complex. Characters should pay more XP for more potent abilities as they qualify for them, but the effort to acquire RUNNING (or any other specific talent) should be the same regardless of when they want to learn it. That's why this particular element of the LE ruleset really resonated with me. It's also why I don't find attempts to combine the fixed-cost model with the 'classic' IQ = TP approach attractive. It exacerbates the issue described above.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos Last edited by TippetsTX; 05-22-2023 at 09:44 PM. |
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