Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-11-2023, 03:06 PM   #20
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: 3e Extended Critical in 4e - what would break?

Honestly, if you just remove 'critical success prevents making a defense roll' unless the original roll was 3-4 and you could extend the critical range to whatever; it's critical success bypassing defense that makes extended crit range problematic at higher skill levels.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
 

Tags
critical hit table, gurps 3e, gurps 4e, house rules, martial art


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:48 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.