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Old 05-04-2023, 07:00 AM   #5
phiwum
 
Join Date: Jun 2008
Location: Boston area
Default Re: Armor DX penalty and "point and shoot" weapons

Quote:
Originally Posted by occam's spork View Post
I had wondered about that, but the slow ready period of such weapons might counter that, no? Then again, it does give a plate armored character an advantage for their first attack; they get to shoot, then drop the gun/crossbow and advance, gaining the armor bonus while they blast away. Kind of like the alien troopers in Krull.

And I agree, it's the obvious fiduciary responsibility of the GM to know how many blood hawks fit in a hex.
The answer is two, but seven if pureed.
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