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Old 04-27-2023, 01:52 AM   #1
David Johnston2
 
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Default Re: The unacknowledged Infinite Worlds timeskip

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Originally Posted by ehrbar View Post
The biggest issue with an eight-year "canon" timeline advance is that the Condor Group on Merlin-1 was canonically in contact with Reich-5 eight years ago, and Reich-5 is a low mana world, not a no mana world.

Accordingly, Reich-5's entire worldwide leadership should have fallen under the control of the Condor Group fairly rapidly, since it had no defenses against subversion by the level of magical resources that the Condor Group could apply.
I wouldn't go that far. Reich 5 has psionics after all.
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Old 04-27-2023, 11:29 AM   #2
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Default Re: The unacknowledged Infinite Worlds timeskip

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I wouldn't go that far. Reich 5 has psionics after all.
The Armanen Order commands some psionicists and mystics, sure. It's also weak enough that it has to actually hide from the German government, and the power-users aren't (apparently) running the Order. There might be some members who resist joining with the Condor, but I doubt it's really all that effective.

After the Condor Group merges with/takes over the Armanen Order, the only obvious place for there to be a speedbump is if the Reich-5 Japanese have their own occult mystics who are good enough that Japan can't be subverted by the Condor.
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Old 04-27-2023, 11:43 AM   #3
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Default Re: The unacknowledged Infinite Worlds timeskip

To be honest, I want The Secret to blow up and shift the setting over to "alternate timeline Star Trek".
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Old 04-27-2023, 08:24 PM   #4
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Default Re: The unacknowledged Infinite Worlds timeskip

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To be honest, I want The Secret to blow up and shift the setting over to "alternate timeline Star Trek".
You do know that post TNG Star Trek has the same Secret, and just more people with same travel technology they have, right?
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Old 04-27-2023, 09:20 PM   #5
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Default Re: The unacknowledged Infinite Worlds timeskip

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You do know that post TNG Star Trek has the same Secret, and just more people with same travel technology they have, right?
That was probably a bad analogy on my part.

I simply don't find the tension of keeping the Secret and any Homeline hand-wringing about it satisfying, barring Homeline being a misguided villain. I'd prefer a setting where there was a lot more equality in parachronics so the default playstyle didn't feel like haughty "You are not ready" aliens.

That's just my preference, not an objective statement.
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Old 04-27-2023, 11:54 PM   #6
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Default Re: The unacknowledged Infinite Worlds timeskip

The Enslave spell is a potentially useful tool, but why in the world would magical conspirators trying to subvert governments rely on it alone? Other tactics when you have wizards and your target society is non-magical include:

1) Magically-backed psychological influence -- people who don't know about magic are likely to rationalize the message from a Dream Sending as their own subconscious, the Loyalty they felt was a emotion of natural origin, etc.

2) Blackmail, through information discovered by magic or for actions compelled by temporary forms of mind control.

3) Bribery -- what's an annual Youth potion imported from Merlin worth, anyway?

4) Assassination -- when the targets have no magical defenses, how hard are they to kill by magic? (For one crude example, Teleport Other a hand grenade into their car as they're going to work.)

I mean, really, there are just too many buttons to press for it to be hard for Condor to integrate itself into the Reich-5 senior leadership. And it's not like there's going to be mass institutional resistance to any likely Condor Group agenda; everybody from the middle ranks on down isn't going to particularly care that there's been a bit of shuffle at the top, followed by a few secret projects. The orders to go forth and conquer a bunch of parallel worlds are going to be surprising as a factual matter, but after a moment of shock, it'll be the obvious thing to do.
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Old 04-28-2023, 12:04 AM   #7
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Default Re: The unacknowledged Infinite Worlds timeskip

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I simply don't find the tension of keeping the Secret and any Homeline hand-wringing about it satisfying, barring Homeline being a misguided villain.
Well, or an open villain. The Paratime Secret of course derives from Piper's original, where the First Level is quite openly exploitative in a fairly traditional 19th century colonial power mold. Complete with colonial plantations, a still a somewhat relevant aristocracy, and actual slavery. It fits in a lot better there than a version of Infinity with more late 20th century American values. Though it's still a bit weak - why not be openly colonial?

I've often thought it exists simply because Piper had this idea about explaining flying saucers, but it needed a reason the people with the saucers had to keep them [secret], so... they just do. It does lend itself well to "police" style stories, which is the original idea of the setting, a variant of the Time Police.
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Old 04-28-2023, 12:14 AM   #8
David Johnston2
 
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Default Re: The unacknowledged Infinite Worlds timeskip

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Well, or an open villain. The Paratime Secret of course derives from Piper's original, where the First Level is quite openly exploitative in a fairly traditional 19th century colonial power mold. Complete with colonial plantations, a still a somewhat relevant aristocracy, and actual slavery. It fits in a lot better there than a version of Infinity with more late 20th century American values.
And yet the alternative is actually more imperialistic. The requirement for secrecy restricts how much Earth's powers and corporate interests can get involved with the local governments, spread their influence and disrupt local power balances and economies. Johnson's Rome would be just a taste of what would happen. Not to mention what happens when they make contact with Shikaku Mon and Shikaku Mon joins the colonial race.
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Old 04-28-2023, 03:47 AM   #9
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Default Re: The unacknowledged Infinite Worlds timeskip

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I've often thought it exists simply because Piper had this idea about explaining flying saucers, but it needed a reason the people with the saucers had to keep them [secret], so... they just do.
Neat. Interesting to know.
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Old 04-28-2023, 08:04 AM   #10
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Default Re: The unacknowledged Infinite Worlds timeskip

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I've often thought it exists simply because Piper had this idea about explaining flying saucers, but it needed a reason the people with the saucers had to keep them [secret], so... they just do. It does lend itself well to "police" style stories, which is the original idea of the setting, a variant of the Time Police.
The Secret exists to compel players to stay “in character” as locals and thus allow play in ń 3rd Century Rome and 16th Century Venice without players using their guns and helicopters every six minutes.
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