Quote:
Originally Posted by mburr0003
Only because Evaluate, Concentrate, and "Catch Your Breath" (aka Do Nothing) are suboptimal choices in GURPS.
If they weren't, then you'd see combat stretch out a bit more, instead every combat is a fairly cinematic Jason Bourne/John Wick dance of death.
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Uh. Yes, doing nothing while somebody is whaling on you is pretty suboptimal, and all those maneuvers deliver that. Evaluate is the only one that even pretends to be contribute, and it doesn't really. (And the only way making it better could make fights
slower would be if it gave
defensive benefits.)