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Old 04-16-2023, 08:44 PM   #9
Polydamas
 
Join Date: Jan 2006
Location: Central Europe
Default Re: Realistic Human DR

Quote:
Originally Posted by malloyd View Post
*Damage* isn't realistic. That pretty well prevents making any kind of call about things that modify it like DR.
I think that most people would agree that the effects of single injuries on a human-like character in GURPS is usually plausible and moderately specific ("left arm crippled and Major Bleeding" not "fracture of the radius and ulna at the ... with damage to the ... arteries"). We can contrast this with eg. damage in D&D where its never even clear what a "hit" means or how we should visualized someone surviving a fireball.

Given that baseline, we can move on to ask whether the effect of modified DR would be plausible.
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Last edited by Polydamas; 04-16-2023 at 08:48 PM.
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combat, damage resistance, telegraphic attack


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