Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-16-2023, 05:57 PM   #7
malloyd
 
Join Date: Jun 2006
Default Re: Realistic Human DR

Quote:
Originally Posted by stranger38 View Post
Help me out guys.
Martial arts says something about DR Tough skin 1 and ablative 1.

But does not say which are realistic. Or neither version is?
*Damage* isn't realistic. That pretty well prevents making any kind of call about things that modify it like DR.

I mean seriously, a single additive tally that tells you whether something has been struck enough to be dead seems plausible to you? I was a slightly better approximation in its original wargame form, as a representation of fraction of men in a unit killed, and it's not terrible for attritional fights like age of sail warships, but it's just not even close for individuals, even with all the add ons like bleeding or Major Wounds or hit location modifiers GURPS sticks on it to improve it.
__________________
--
MA Lloyd
malloyd is offline   Reply With Quote
 

Tags
combat, damage resistance, telegraphic attack

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:31 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.